1/18/2024 0 Comments Diablo 2 barbarian enigmaAlso, you being slowed by cold actually helps your WW (I think) - you move slower so more WW attacks hit. ![]() I also heard magic or rare throwing weapons that are out of ammo also work.Ī couple of after thoughts: You don’t want cold damage on your gear or Merc. Any broken weapon will work, ethereal is nice since you cannot accidentally repair it. Using a broken weapon forces WW to use your Mainhand Weapon Damage in place of your Offhand Weapon Damage (essentially giving you the damage bonus of a second Grief). Port to Travincal and buff, Leap over the walls (saves a little time), try to keep your WW’s short, Hork, then New Game. Damage SC’s would be good in your case due to wanting faster kill speed). Inventory: Barb Torch, Warcry GC’s, random SC’s (lightning / fire resist is good if you’re lacking. ![]() Weapon Swap: Two +3 Warcry sticks since you probably want more drops (Can use Two Ali Baba’s (Ist’d or Lem’d) as an alternative). build in Diablo 2 With the incredible mobility of teleport granted by Enigma, and Crowd Control (CC) afforded by warcry this Barbarian can get into. Gloves: Laying of Hands (incredible damage to demons) Offhand: Broken ethereal Dimensional Blade (more on this later)Ĭhest: I used Skullder’s Ire but feel free to change this to something else if you’d like You can put a point into Double Swing (use this if you get mana burned). One Point Skills: Increased Speed, Natural Resistance, Battle Command. Maxed Skills: WW, Sword Mastery, Find Item, BO. I may be forgetting some things so don’t be shy about asking + (0.Hey there, I’ll give you the build I used when starting out my Horker. Runewords convert Armor or Weapons in Unique Equipment once the required amount of Runes is placed in the correct order, granting said item a fixed set of properties Enigma can be applied to Chest Armor and is composed of three Runes. ![]() + (1 Per Character Level) +1-99% Better Chance of Getting Magic Items (Based On Character Level)Įnigma is a Runewords in Diablo 2. + (0.75 Per Character Level) +0-74 To Strength (Based On Character Level)
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